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Download mtga reddit
Download mtga reddit









download mtga reddit

For these people the F2P economy is not working at all. But Johnny's like to brew decks, and once they get a deck that works they will grow board with it and want to brew a new one. Each can build a deck and be happy with it until rotation. (assuming 3 wins at 500g and 1 win at 750g = 2250g)ĥ6,550g earned ħ8 mythic/rare + 11 of each wildcards (15 mythic/53 rare in GRN)ġ48 uncommon + 30 wildcards (80 uncommon in GRN)ģ83 common + 27 wildcards (100 common in GRN) absolutely not, but if you keep at it, there's no reason you can't continue to build up and play whatever decks you want!Įdit: one additional run at numbers with a more casual approach.ġ-2 wins daily for a block rotation of 13 weeks While completing 4 wins daily should keep anyone competitive with MTGA and capable of at least a couple top tier decks per rotation, completing 15 wins per day definitely has the ability to give an MTG fanatic a f2p outlet for unlimited play and deck building! Will you have everything you need now. Spending all gold on packs, this equates to the following:Ģ07 mythic/rare + 19 of each wildcards (15 mythic/53 rare in GRN)ħ72 uncommon + 58 wildcards (80 uncommon in GRN)ħ42 common + 53 wildcards (100 common in GRN)Ĥ wins daily for a block rotation of 13 weeksġ02,050g earned ġ29 mythic/rare + 17 of each wildcards (15 mythic/53 rare in GRN)Ģ54 uncommon + 51 wildcards (80 uncommon in GRN)Ħ58 common + 47 wildcards (100 common in GRN)

download mtga reddit

(of the 546 single cards, the breakdown is roughly 486 uncommon, 38 rare, and 22 mythic) I'm going to look at a couple options of those that grind out all 15 wins daily and those that can maximize their gold to playtime earned per day at 4 wins.ġ5 wins daily for a block rotation of 13 weeksġ20,250g earned ĥ46 single cards earned It was also noted that the wildcard rate for common is 1:3, uncommon is 1:5, rare is 1:24, and mythic is 1:24. It was noted that the single cards earned are uncommon standard-legal cards, each of which may upgrade to a rare card (7:100)(7%) or a mythic card (1:25)(4%). The second source of daily income comes from wins. The first assumption is that the average player will have two 750g dailies and five 500g dailies, for a total of 4000g per week.

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I was curious as to the theoretical breakdown of strictly f2p casual matches and how possible it is to compete.











Download mtga reddit